[] call BIS_fnc_commsMenuCreate;

RUM_menu = [
	["RUM",false],
	["Artillery",[2],"",-5,[["expression","nul=[VRC] execVM (RUM_PATH+'Arty\RUM_Arty.sqf')"]],"1",RUM_COM_Artillery],
	["Fixed-Wing",[3],"",-5,[["expression","nul=[VRC] execVM (RUM_PATH+'Fxd\RUM_Fxd.sqf')"]],"1",RUM_COM_Fixed],
	["Attack Helo",[4],"",-5,[["expression","nul=[VRC] execVM (RUM_PATH+'AHel\RUM_AHel.sqf')"]],"1",RUM_COM_Attack],
	["Transport",[5],"",-5,[["expression","nul=[VRC] execVM (RUM_PATH+'Transport\RUM_THel.sqf')"]],"1",RUM_COM_Transport],
	["Supply",[6],"",-5,[["expression","nul=[VRC] execVM (RUM_PATH+'Supply\RUM_SUP.sqf')"]],"1",RUM_COM_Supply]
];

waituntil {!isnil "BIS_MENU_GroupCommunication"};
[BIS_MENU_GroupCommunication, ["RUM",[0],"#USER:RUM_menu",-5,[["expression",""]],"1","1"]] call BIS_fnc_arrayPush;

if (true) exitWith {};